Day 326: Xbone – the console we needed, but not the one we wanted

Day 326: Xbone – the console we needed, but not the one we wanted

Day 326: Xbone – the console we needed, but not the one we wanted

Friday, 22 November 2013

For the first time in 16 years, I’ll be able to play videogames without the taint of industry politics or PR and marketing guff. It’s been eight years since Microsoft’s last console – which is a long time in the videogame world – yet there isn’t a single game I’d consider worth getting.

Nine out of 11 games available at launch are sequels or spin-offs that, frankly, hold no interest for me whatsoever. Of the two brand new games, one is a swords-and-sandles hack-and-slasher that takes the combat from Batman: Arkham Asylum and puts it into ancient Rome. The other is a whimsical boxing game that would only amuse small children.

I picked up Ryse, the Roman brawler, and it’s not half bad. It’s a great visual showcase, but that’s not hard when all the castles crashing down around you aren’t interactive. I’ve played it for three hours (which doesn’t include the 507MB system update straight out of the box and then the 1.2GB software download afterwards) on Hard mode and I’m about half way through. It’s… not amazing, but decent.

I also picked up Battlefield 4 because I’m frankly desperate for some multiplayer action. If you feel the need to make fun of me for going back on my own word and patronising a sequel, you can do that between respawns while I’m tea-bagging your skull.

See you in the traps 🙂

One thought on “Day 326: Xbone – the console we needed, but not the one we wanted

  1. Pingback: Day 106: Don’t read too deeply | idiot.with.camera

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